Blogs
Welcome to the Battenberg Software Development Blog (established December 2014). As part of the process of creating our games, we work on a lot of fun (to us, anyway) development-related bits and pieces. Sometimes, we write about them. There's no real pattern to what we blog about, when we do it or what it's about - you'll see blog entries appear whenever we have anything interesting to share. We hope you enjoy this small insight into what indie games development for us is all about...
9 Our experiences with adding Game Center support on iPad and iPhone.
FEB
01
2018
8 How we generate cartoon-style graphics using cel-shading techniques.
DEC
22
2017
7 What we've learned from designing and implementing achievements in our games.
SEP
04
2017
6 What our first 11 games have taught us.
NOV
03
2015
5 Microsoft finally announce that Indie Games are to be removed from the Xbox 360 Dashboard.
SEP
15
2015
4 Five things we wish we'd known before we started our first Unity project.
MAY
19
2015
3 A clever little technique for recording level times with more precision than the game's framerate.
MAR
17
2015
2 How we discovered, and started selling our stuff on, the Unity Asset Store.
DEC
16
2014
1 Why we decided to change our main development language in 2014 and what this has meant for us.
DEC
09
2014